What I see is what you get, (Madison) 2014
Ariel Brice—with the assistance of Sean Andrist
Knit tubing, hardboard, vinyl, and acrylic paint
Sight specific artwork with varying dimensions
The imagery in this space was generated using software that tracks a person’s gaze as they move through space. In this instance, I wore glasses that tracked where I looked in this exact same space and the amount of time that each point held my focused retinal attention. Sean Andrist, graduate student in the Human Computer Interaction Department at UW-Madison, operated the gaze tracker glasses and processed the gaze data. These data points were then transferred into actual material—the size of the discs varies depending on the length of time spent looking at each given point and the direction of the cloth is allegiant to the sequence of my wandering eyes over a duration of time.
What can happen when an observational experience is translated directly into an art object?
With the assistance of Sean Andrist—Graduate Student In Computer Science at the University of Wisconsin—Madison.
Many thanks to Paul Lorenz—Graduate Student in Sculpture at the University of Wisconsin—Madison for his generous hours of assistance, knowledge and inspiration.
Many Thanks to Briony Morrow-Cribbs for her hard work and support.
Thank you Jeannine Shinoda.
Thank you Sean Roberts, Ben Skiba, Luke Armitstead, and Jacki Whisenant.